Puzzles should welcome everyone.
JamesGames aims to support touch, mouse, and keyboard play, readable contrast, reduced motion, and clear feedback that does not rely on color alone.
What we test
Core pages and games are reviewed at mobile and desktop sizes, with keyboard navigation, visible focus, comfortable touch controls, semantic labels, and screen-reader announcements for important changes and errors.
Known limits
Some highly visual puzzle boards can be more demanding with assistive technology. We are continuing to improve instructions, board descriptions, and non-visual feedback across the full game collection.
Tell us what gets in your way
Include the game or page, your device, and the assistive technology you use if you are comfortable sharing it.
Message accessibility feedback →